top of page

Character/ Enviroment Concepts

Precedences:
Sketches:

Character and inventory: cape, glasses and the helmet.

Farm with road passing by.

Assets list:

Sheep (Rig, Fur)

Humanoid (Rig)

Deer (Rig)

Car (Rig, Destruction sim)

​

Hills (Grass (animation), ground texture)

Farm house

Fences

​

Cape (Cloth sim)

Sunglasses

Ox/ Deer skull

Double barrell

Cig butt

Can

Punk's cloth

​

​

Birds?

Insects?

​

bottom of page